Engagify Before You Gamify Testing

Gamification is the practice of wrapping an activity in a game like context to make the process more interesting. It’s pervasive and examples are everywhere. At its worst it sounds like psychological warfare upon customers to increase potential for addictive or compulsive use hopefully resulting in higher profits, but there are cases where its power … [Read more…]

Ego, Apathy, and Test Cases

This post is inspired by a blog post I really enjoyed recently by Colin Cherry, A is for Apathy. In it he describes how apathy and ego inhibit companies engaging in testing despite measurable incentive to do so. So check it out it’s worth the read. Ego Get’s In The Way Ego: A person’s sense … [Read more…]